It displaces the pixels of the active layer or selection to waves or ripples reminding a reflection on disturbed water.
                       
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                    注意 | 
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                       These options are described in 第 2 节 “Common Features”.  | 
                  
                
                Ripple applied with default options
It is related to wave height (0-200 pixels).
                Amplitude = 25
It is related to wavelength (0-200 pixels)
                Period = 110
Wave is moved
                Phase shift = 0.400
Warps wave
                Angle = -40°
These interpolation methods are described in 插值.
Choose how the wave should look like:
Sawtooth
Triangle
Sine
Because ripples cause pixel displacement, some pixels may be missing on the image sides:
                Abyss policy = Black
Abyss policy (border management) is treated with Abyss policy.
This preserves the seamless properties if your image is a tile pattern.