This filter replaces the contents of the layer with an inner glow over the edges of the object. This filter needs a layer with alpha channel to work on. It works best if you first duplicate the layer and apply the inner glow on top.
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Ces options sont décrites dans Section 2, « Options communes ». |
The shape used to expand the shadow. Choices are Square, Circle (default), and Diamond.
These set the coordinates where the glow starts from. By changing this, the glow can be made thicker on one side.
This determines the size of the blur.
The distance to expand the shadow before blurring, or when using negative values to contract the shadow.
This determines how transparent or solid the inner glow will be.
The color to use for the glow. By default picks the current foreground color, but it can be changed using either the color selection button or the color picker.
Median blur covers unaffected pixels. Setting this slider too high will make it outline-like. Only slide it high enough to cover thin shaped corners.