13.11. Map Object

13.11.1. Overview

Figur 17.302. The Map Object filter applied to a photograph

The “Map Object” filter applied to a photograph

Oprindelig

The “Map Object” filter applied to a photograph

Map Object applied


This filter maps a picture to an object (plane, sphere, box or cylinder).

13.11.2. Activating the Filter

This filter is found in the main menu under FiltersMapMap Object….

13.11.3. Indstillinger

13.11.3.1. Forhåndsvisning

This preview has several possibilities:

Vis eksempel!

Preview is automatic for some options but you will have to press this button to update Preview after modifying many other parameters.

When mouse pointer is on Preview and the Light tab is selected, it takes the form of a small hand to grab the blue point which marks light source origin and to displace it. This blue point may not be visible if light source has negative X and Y settings in the Light tab.

Zoom ud, Zoom ind

Zoom buttons allow you to enlarge or to reduce image in Preview. Their action is limited, but may be useful in case of a large image.

Show wireframe

Puts a grid over the preview to make displacements and rotations more easy. Works well on a plan.

Update preview live

To have preview working as usual.

13.11.3.2. Generelle indstillinger

Figur 17.303. Map Object options (General)

“Map Object” options (General)

Map to

This drop-down list allows you to select the object the image will be mapped on. It can be a Plane, a Sphere, a Box or a Cylinder.

Transparent background

This option makes image transparent around the object. If not set, the background is filled with the current background color.

Tile source image

When moving Plane object and displacing it with Orientation tab options, a part of the image turns empty. By checking the Tile source image, source image copies will fill this empty space in. This option seems not to work with the other objects.

[Bemærk] Bemærk

This option works with Plane only.

Create new image

When this option is checked, a new image is created with the result of filter application, so preserving the original image.

Antialiasing

Check this option to conceal this unpleasant aliasing effect on borders. When checked, this option lets appear two settings:

Dybde

Defines antialiasing quality, to the detriment of execution speed.

Tærskel

Defines antialiasing limits. Antialiasing stops when value difference between pixels becomes lower than this set value.

13.11.3.3. Lys

Figur 17.304. Map Object options (Light)

“Map Object” options (Light)

Lyssætning
Light source type

In this drop-down list, you can select among Point light, Directional light and No light.

Light source color

Press this button to open the Color Selector dialog.

Placering

If Point light is selected, you can control there light source Position (the blue point), according to X, Y and Z coordinates.

If Directional light is selected, these X, Y and Z parameters control the Direction vector (effect is not evident).

13.11.3.4. Viewpoint

Figur 17.305. Map Object options (Viewpoint)

“Map Object” options (Viewpoint)

Viewpoint Position

When Light Source Type is set to "Point Light", changing the X, Y, and Z values moves the "viewer" closer to or further from the object in those directions.

Note that this will not visually affect images set to "Plane" in the Map To field.

First Axis, Second Axis

When Map To is set to "Plane", changing the X, Y, and Z values simulates the effect of tilting the plane on the Y and Z axes. This impacts how the Material tab settings affect the render.

13.11.3.5. Orientering

Figur 17.306. Map Object options (Orientation)

“Map Object” options (Orientation)

Placering

These three sliders and their input boxes allows you to vary object position in image, according to the X, Y, Z coordinates of the object upper left corner.

Rotation

These three sliders make the object rotate around X, Y, Z axes respectively.

13.11.3.6. Materiale

Figur 17.307. Map Object options (Material)

“Map Object” options (Material)

Intensitetsniveauer
Ambient

Amount of color to show where no light falls directly.

Diffuse

Intensity of original color when lit by a light source.

Reflektionsevne
Diffuse

Higher values make object reflect more light (looks brighter).

Specular

Controls how intense the highlights will be.

Fremhæv

Higher values make the highlights more focused.

13.11.3.7. Sphere

This tab appears only when you select the Sphere object.

Figur 17.308. Map Object options (Sphere)

“Map Object” options (Sphere)

Størrelse
Radius

The radius ratio in comparison to the image size.

13.11.3.8. Terning

This tab appears only when you select the Box object.

Figur 17.309. Map Object options (Box)

“Map Object” options (Box)

Map Images to Box Faces

Select an image for every face of the box. These images must be present on your screen when you call the Map Object filter.

Skalér

These X, Y, Z sliders allow you to change the size of every X, Y, Z dimension of the box.

13.11.3.9. Cylinder

This tab appears only when you select the Cylinder object.

Figur 17.310. Map Object options (Cylinder)

“Map Object” options (Cylinder)

Billeder på endefladerne

Select an image for every face of the cylinder. Images must be present on your screen when you call the Map Object filter.

Størrelse
Radius

This slider and its input boxes let you control the Cylinder diameter. Unfortunately, this setting works on the image mapped onto the cylinder and resamples this image to adapt it to the new cylinder size. It would be better to have the possibility of setting size cylinder before mapping so that we could map a whole image.

Length

Controls cylinder length.