일반
You can edit layers with disabled visibility (the eye icon in the layer dock).
Self-explanatory
Self-explanatory
Self-explanatory
Scaling
When you scale something, each pixel in the result is calculated by interpolating several pixels in the source. This option determines the default interpolation method: it can always be changed, though, in the Tool Options dialog.
There are five choices:
This is the fastest method, but it's quite crude: you should only consider using it if your machine is very seriously speed-impaired, or when you are designing pixelized images.
A simple form of interpolation which is good enough for most purposes.
This is the default choice, but also slower than Linear. In general this gives better results than Linear, but there are some cases where it can actually look worse.
This method performs a high quality interpolation. Use the NoHalo method when you downscale an image to less than a half of the original size.
This method performs a high quality interpolation. Use the LoHalo method when you do not reduce the size much (rotate, shear).
그리기 도구 공통 옵션
여기에 있는 항목들을 활성화시키면, 선택한 붓이나 무늬, 그라디언트 등을 모든 도구에서 같이 사용하게 됩니다. 반대로 비활성시키면 각 도구들은 각기 마지막으로 사용한 항목들을 기억하여 각 도구별로 다른 붓이나 무늬, 그라디언트를 사용하게 됩니다.
Move Tool
현재 레이어나 경로를 다른 키를 누르지 않고도 이동시킬 수 있도록 할 것인지 여부를 결정할 수 있습니다.