Innehållsförteckning
You can think of layers as a stack of slides. Using layers, you can construct an image of several conceptual parts, each of which can be manipulated without affecting any other part of the image. Layers are stacked on top of each other. The bottom layer is the background of the image, and the components in the foreground of the image come above it.
Det finns ingen gräns för antalet lager som en bild kan ha: enbart mängden tillgängligt minne i systemet. Det är inte ovanligt för avancerade användare att arbeta med bilder som innehåller dussintals lager. Du kan gruppera lager för att göra ditt arbete enklare, och det finns många kommandon för att hantera lager.
The organization of layers in an image is shown in the Layers dialog. How it works is described in detail in the Layers Dialog section, but we will touch some aspects of it here, in relation to the layer properties that they display.
Each open image has at any time a single active drawable. A ”drawable” is a GIMP concept that includes layers, but also several other items, such as channels, layer masks, and the selection mask. Basically, a ”drawable” is anything that can be drawn on with painting tools. If a layer is currently active, it is shown highlighted in the Layers dialog, and its name is shown in the status area of the image window. If not, you can activate it by clicking on it. If none of the layers are highlighted, it means the active drawable is something else than a layer.
In the menu bar, you can find a menu called
, containing a number of commands that affect the active layer of the image. The same menu can be accessed by right-clicking in the Layers dialog.Varje lager i en bild har ett antal viktiga attribut:
Every layer has a name. This is assigned automatically when the layer is created, but you can change it. You can change the name of a layer either by double-clicking on it in the Layers dialog, or by right-clicking there, and then selecting the top entry in the menu that appears,
.An alpha channel encodes information about how transparent a layer is at each pixel. It is visible in the Channels dialog: white is complete opacity, black is complete transparency and gray levels are partial transparencies.
The background layer is special. If you have just created a new image, it only has one layer, which is the background layer. If the image has been created with an opaque Fill type, this one layer has no Alpha channel. To get a background layer with transparency, either create your new image with a transparent Fill type, or you use the Add an Alpha Channel command.
If you add a new layer, even with an opaque Fill type, an Alpha channel is automatically added to the layer.
Every layer other than the bottom layer of an image automatically has an Alpha channel, but you can't see a grayscale representation of the alpha values. See Alpha in Glossary for more information.
Lagertypen bestäms av bildtypen (se föregående avsnitt) och närvaron eller frånvaron av en alfakanal. Dessa är de möjliga lagertyperna:
RGB
RGBA
Grå
GråA
Indexerad
IndexeradA
Huvudorsaken till att detta spelar roll är att vissa filter (i menyn
) enbart accepterar en delmängd av lagertyper, och visas inaktiverade i menyn om det aktiva lagret inte är av en typ som stöds. Du kan ofta rätta till detta genom att antingen ändra bildläge eller genom lägga till eller ta bort en alfakanal.It is possible to remove a layer from an image, without destroying it, by clicking on the symbol in the Layers dialog. This is called ”toggling the visibility” of the layer. Most operations on an image treat toggled-off layers as if they did not exist. When you work with images containing many layers, with varying opacity, you often can get a better picture of the contents of the layer you want to work on by hiding some of the other layers.
Tips | |
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Om du Skift-klickar på ögonsymbolen kommer det att göra att alla lager, utom det du klickar på, döljs. |
Usually, you activate a layer, to work on it, clicking it in the layer list. When you have a lot of layers, finding which layer an element of the image belongs to is not easy: then, press Alt and click with Mouse wheel on this element to activate its layer. The available layers will be looped through (starting from the upper one) while the Alt is held and the picked layer will be temporarily displayed in the status bar.
If you click to the right of the eye icon, you can select the lock settings for the layer.
Directly to the left of the image thumbnail, you will see the Layer Effects icon if that layer has effects added to it.
In GIMP, the boundaries of a layer do not necessarily match the boundaries of the image that contains it. When you create text, for example, each text item belongs to its own separate layer, and the layer size is automatically adjusted to contain the text and nothing more. Also, when you create a new layer using cut-and-paste, the new layer is sized just large enough to contain the pasted item. In the image window, the boundaries of the currently active layer are shown outlined with a black-and-yellow dashed line.
The main reason why this matters is that you cannot do anything to a layer outside of its boundaries, unless you enabled Expand Layers in the Paint Tool Options. If this causes you problems, you can alter the dimensions of the layer using any of several commands that you can find near the bottom of the menu.
Notera | |
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Den mängd minne som ett lager förbrukar bestäms av dess storlek, inte av dess innehåll. Så om du arbetar med stora bilder eller bilder som innehåller många lager kan det löna att dra ner lagren till minsta möjliga storlek. |
Opaciteten för ett lager avgör i vilken utsträckning det låter färger från lager under i högen synas. Opacitet sträcker sig från 0 till 100, där 0 betyder helt transparent och 100 betyder helt ogenomskinligt.
Läget på lagret bestämmer hur färger från lagret kombineras med färgerna från de underliggande lagren för att få fram ett synligt resultat. Detta hyfsat komplexa och viktiga koncept förtjänar ett eget avsnitt som följer. Se Avsnitt 2, ”Lagerlägen”.
In addition to the alpha channel, there is another way to control the transparency of a layer: by adding a layer mask, which is an extra grayscale drawable associated with the layer. A layer does not have a layer mask by default: it must be added specifically. Layer masks, and how to work with them, are described much more extensively in the Layer Mask section.